Resume/Contact

Contact: briantsang@rocketmail.com

Goal: To make cool game art and characters for video games

Skills Summary:
Maya
Quixel nDo/ dDo
Zbrush
Topogun
Headus UV layout
Adobe Photoshop
Xnormal
Crazybump
Traditional sculpting, drawing..

Education:

The Art Institute of Atlanta
Bachelor of Fine Arts in Game Art and Design
July 2007 - Sept 2011

Experiences:

Icarus Studios - Cary, NC
Contract Artist - Made characters from Marvel, DC, Star Trek, and other figures for the Heroclix Collectible Miniature game. 
Feb 2012 - Oct 2013

Lake Effect Applications - Syracuse, NY
Character Artist/ Generalist
Mar 2013 - present

Activities:

Global Game Jam - Modeled and textured the main player for a puzzle game, Magnedude.
Dec 2010

CherryLion Studios - Life sculpting class by Kevin Chambers
April-June 2011

Tough Mudder - 2014